


In REGION_SLOT first line use a new ID for the new slot. Leave the cloned as it is (the green one) we shall work on the first one.Ī. Go further in REGION/REGION_SLOT_MANAGER/REGION_SLOT_ARRAY/REGION_SLOT_ARRAY/ right click on first REGION_SLOT_ARRAY (army-admin) and clone to make our new slot. Go in REGIONS and open the first one which is Denmark.

Now open the file with 1.4.3 for the real heat. Then proceed in CAI_WORLD_REGIONS/CAI_REGIONS and note the number for Settlement CAI ID (highlighted in the image below). Go in CAMPAIGN_ENV/CAMPAIN_MODEL/CAI_INTERFACE/CAI_WORLD/CAI_WORLD_REGIONS, and find Denmark. Open again startpos but this time with 1.5 b. Open startpos.esf with 1.4.5 editor, go in CAMPAIGN_ENV/CAMPAIN_MODEL/WORLD/REGION_MANAGER/REGIONS_ARRAY/REGIONS_ARRAY, find the region denmark, right click, copy on REGION_MANAGER/REGIONS_ARRAY/ Denmark |REGIONS_ARRAY (Denmark), right click paste in REGION_MANAGER/REGIONS_ARRAY/ and delete old Denmark |REGIONS_ARRAY. Moreover if you had not downgrade the x-major (you suppose not to) you can use it as it is.ġ. If you had done the same conversion with old method you can just replace the slot_discriptions of your region from old file to your new one. The changes in regions.esf are exactly the same so I copy this part from previous tutorial. Working files: startpos.esf, regions.esf. Since some links are broken, I've upload the needed files here (erasmus sheet is included in DataConv sheet): I've just used to work fast with the editors that is why I prefer to combine all available tools. Info: You can make all the changes using only esf2xml tool. In this tutorial we shall make Copenhagen a 5 slot city adding a navy-admin slot

we are assembling a team to change all cities and verybody is welcome to give a hand since it is going to be a long project. You can add as many slots as you like but you have to make also the proper city model if you make a new one other than 1, 4 or 5 slots. Here is the way to add new slots to cities.
